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LOOK DEVELOPMENT

Courses: VIST 215, 470, & VIZA 616 

The following work is from 3 different courses categorized under the umbrella "Look Development". Each course has similar objectives of teaching students how to surface digital assets for VFX, Games, and Animation using a PBR workflow and photorealism. 

Each class assumes that incoming students have very minor experience with texturing, so the class is built up from the foundations at the beginning of the semester into more advanced projects.

Topics include: texturing for various material categories; evaluating reference materials; design and composition practices; procedural vs. handmade texturing; the digital image; lighting fundamentals; rendering techniques; compositing and photo-editing.

Work by Kelly Copeland (Graduate)

© 2026 Caleb Kicklighter

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